In Plain Sight
A downloadable game for Windows, macOS, and Linux
Download NowName your own price
Welcome to our little channel! Watch and join our little adventure intresspassing potentially privately owned properties and landsexploring, and (maybe) uncovering the little and big secrets of various placesthat are probably should've been kept a secret.
This game was made for the O2A2 VN Jam 2024, a micro Visual Novel jam with strict asset limitations and a 1000 word limit.
Repository / Assets /
- Programmer
Illustrator
Writer - me
External assets
- Plugin
- Theatre (MIT)
- Background
- By Achim Scholty
from Pixabay - Background ambience
- By Nihilex
- Shaders
- Realistic CRT shader (CC0)
Glitch Effect Shader (MIT) - Font & Icons
- Encode Sans Expanded (OFL)
patched using Nerd Fonts
with Font Awesome (CC-BY 4.0)
and Material Design Icons (Apache 2)
In Plain Sight
Updated | 25 days ago |
Status | Released |
Platforms | Windows, macOS, Linux |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Author | nnda |
Genre | Visual Novel |
Made with | Godot |
Tags | 2D, Godot, Kinetic Novel, Open Source, Short |
Code license | GNU General Public License v3.0 (GPL) |
Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
Average session | A few minutes |
Languages | English |
Download
Download NowName your own price
Click download now to get access to the following files:
Linux 64-bit 36 MB
Linux 32-bit 36 MB
Windows 64-bit 94 MB
Windows 32-bit 101 MB
macOS 155 MB
Source Code
External
Comments
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A short non-interactive game. It is quite good, both the dialogue/visual setup and the climax at the end.
Woah, this was awesome?? Perfectly paced, and the visuals/UI were AMAZING. I love all the little stuff you added in, like how you can control certain visual elements in-game and how the dialogue is literally just closed captioning appearing on-screen. Also, this game page is absolutely fantastic!
This was awesome. The story was great and I loved how you had all the options/settings seamlessly integrated into the camera UI. Also, having a panoramic background to pivot the view was such an awesome idea.
This is outstanding from a technical and narrative point of view. The atmosphere was great, and the buildup to the end was truly unsettling. Imo it would have packed more punch if the twist didn't linger for as long as it did, but I still really enjoyed how everything unfolded :3
And how on a meta level, the entire thing is just one script?? That's so needlessly extra and I love it to bits